Orange Vocoderdll -

// Process audio (interleaved float32) int OV_Process(void* ctx, const float* in, float* out, int frames); ctx = OV_Create(48000, 2); OV_SetPitchRatio(ctx, 1.2f); OV_SetFormantShift(ctx, 0.0f); OV_SetTimeRatio(ctx, 1.0f); OV_SetMix(ctx, 1.0f);